Leader Ability: Mass Illusion (2 Week Cooldown)
Tech 4
Available from Tech 4, a Force Illusion can be made on a continental scale; be it a natural disaster, a fake army, or whatever the person desires.
Leader Ability: Boo Wamp (3 Week Cooldown)
Tech 3
Available from Tech 3, all units are given "invulnerability" for 30 minutes.
Leader Ability: Machine Control (1 Week Cooldown)
Tech 1
Available from Tech 1, all building construction (not unit construction) can be sped up by a factor of 10 for 4 hours.