Force Energy
Begun Training to Skilled
Generate Force Energy in your hands for the first time, but fail to direct it or fire it.
1 Day Cooldown
Burn your hands to an extreme degree while attempting to utilise Force Energy.
1 Day Cooldown
Pass out from firing a blast of Force Energy.
1 Day Cooldown
Fail to correctly expel the Force Energy, and have it explode in your hands, causing a large degree of damage.
1 Day Cooldown
Successfully fire a blast of Force Energy at an opponent in a legitimate combat encounter.
1 Day Cooldown
Feat
Skilled to Proficient
Destroy a vehicle with a small blast of Force Energy.
4 Day Cooldown
Defeat an equal-tiered opponent in a legitimate combat encounter, utilising Force Energy to do so.
4 Day Cooldown
Use a blast of Force Energy to propel yourself towards an opponent in mid-air, before striking them with what is essentially a boosted attack in a legitimate combat encounter.
4 Day Cooldown
Utilise Force Energy to destroy a passing enemy Starfighter.
4 Day Cooldown
Be able to move while charging a blast for Force Energy, getting close enough to your opponent in a legitimate combat encounter to release it.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Destroy an armoured vehicle with a blast of Force Energy.
3 Week Cooldown
Fire several small bursts for Force Energy in a rapid succession in a legitimate combat encounter.
3 Week Cooldown
Defeat a giant opponent through use of Force Energy in a legitimate combat encounter.
3 Week Cooldown
Generate a Force Energy widespread enough to be classed as an AOE attack.
3 Week Cooldown
Create your own unique Force Energy attack, and use it to defeat an equal-tiered opponent in a legitimate combat encounter.
3 Week Cooldown
Feat
Highly Proficient to Mastery
Overwhelm the shield generator on a structure using a blast of Force Energy.
6 Week Cooldown
Defeat an opponent at least one entire tier above you in a legitimate combat encounter, using a massive draining blast of Force Energy as a last resort.
6 Week Cooldown
Overwhelm the Force Barrier of an equally-skilled and powerful opponent in a legitimate combat encounter.
6 Week Cooldown
Create another unique Force Energy attack, and use it to defeat an equal-tiered player opponent in a legitimate combat encounter.
6 Week Cooldown
Destroy a Corvette-class ship, utilising Force Energy to do so.
6 Week Cooldown
Feat
Mastery to Extreme Mastery
Atomise an opponent with a blast of Force Energy in a legitimate combat encounter.
8 Week Cooldown
Use Force Energy to defeat the main villain of a plot arc.
8 Week Cooldown
Successfully combine Force Energy with a technique you have at Extreme Mastery or above to create an entirely new, useful, and unique technique.
8 Week Cooldown
Destroy an enemy Cruiser-class ship with a blast of Force Energy.
8 Week Cooldown
Shape Force Energy for the first time.
8 Week Cooldown
Feat
Extreme Mastery to The Mastery
Generate a weapon from pure Force Energy, and use it to defeat an equal-tiered player character in a legitimate combat encounter.
10 Week Cooldown
Teach someone in Force Energy to the level of Highly Proficient.
10 Week Cooldown
Create another unique Force Energy attack with Energy Shaping, and use it to defeat an equal-tiered player opponent in a legitimate combat encounter.
10 Week Cooldown
Control your blast of Force Energy as if it was alive to defeat a player character higher on the Tier List in a legitimate combat encounter.
10 Week Cooldown
Destroy an enemy Capital Ship with a blast of Force Energy.
10 Week Cooldown