Grenade Launchers
Begun Training to Skilled
Successfully kill an enemy with a grenade launcher.
1 Day Cooldown
Attach a grenade launcher attachment to your primary weapon and use it in a combat scenario.
1 Day Cooldown
Effectively reload your grenade launcher in the middle of a combat scenario.
1 Day Cooldown
Destroy a vehicle with a grenade launcher.
1 Day Cooldown
Kill a group of enemies with your grenade launcher.
1 Day Cooldown
Feat
Skilled to Proficient
Fire a non-standard round from your launcher, using it effectively in a combat scenario.
4 Day Cooldown
Destroy a fleeing vehicle with a shot from your grenade launcher.
4 Day Cooldown
Use a sticky grenade launcher successfully in a combat scenario.
4 Day Cooldown
Defeat a heavily armoured opponent with your grenade launcher.
4 Day Cooldown
Detonate the grenades while they are still in your launcher, after having thrown your launcher at an opponent in a legitimate combat scenario.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Hit a target you cannot see with your grenade launcher.
1 Week Cooldown
Win a combat encounter with your grenade launcher that you otherwise would not have won without it.
1 Week Cooldown
Use your grenade launcher successfully while in mid-air.
1 Week Cooldown
Fire more than three grenades in a single action in a legitimate combat scenario, with all three being successful.
1 Week Cooldown
Ricochet a grenade off a surface, killing a group of enemies chasing you from behind.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Strike a target moving with a jetpack directly with your grenade launcher.
3 Week Cooldown
Teach someone in Grenade Launchers to the level of Skilled.
3 Week Cooldown
Defeat someone with the same level or higher in Throwables in a legitimate combat scenario using your grenade launcher.
3 Week Cooldown
Weild two grenade launchers at the same time successfully in a legitimate combat scenario.
3 Week Cooldown
Design and create, or commission, your own unique grenade launcher round, and use it effectively in a unique combat scenario.
3 Week Cooldown
Feat
Mastery to Extreme Mastery
Ricochet a grenade off a target moving faster than your Keep Up Speed in a legitimate combat scenario, in order to hit another target.
6 Week Cooldown
Fire a non-conventional object from your grenade launcher in order to defeat an equal-tiered opponent, player or NPC, in a legitimate combat scenario.
6 Week Cooldown
Bring down a ship with a single grenade.
6 Week Cooldown
Ricochet a grenade off three or more different surfaces before hitting your target in a legitimate combat scenario.
6 Week Cooldown
Use the explosion from your grenades to launch yourself in the air to a place you would not have been able to reach otherwise.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Use a single grenade to take out two opponents on either side of a large room (far larger than the diameter of the explosion itself).
9 Week Cooldown
Hit a target with your grenade launcher while moving at a speed faster than your visibility.
9 Week Cooldown
Defeat an equal-tiered player character in a legitimate combat scenario, using a grenade launcher with only one grenade loaded.
9 Week Cooldown
Fire your grenade launcher from a larger launcher while on a timer. Hit an equal-tiered character, player or NPC, through this method in a legitimate combat scenario.
9 Week Cooldown
With a single grenade, bring down a battalion of enemies or more.
9 Week Cooldown