Animal Handling
Begun Training to Skilled
Feed a non-hostile, docile animal.
1 Day Cooldown
Round up 3 docile animals and place them into a pen.
1 Day Cooldown
Get a docile animal to respond to a name.
1 Day Cooldown
Tame a domesticated species.
1 Day Cooldown
Fail to tame a hostile creature, and end up being attacked by it.
1 Day Cooldown
Feat
Skilled to Proficient
Relatively calm a hostile animal to the point it decides not to attack you.
4 Day Cooldown
Successfully get an animal to respond to commands.
4 Day Cooldown
Tame a wild animal.
4 Day Cooldown
Raise two or more baby animals in a surrogate fashion.
4 Day Cooldown
Tame an animal to be loyal to another person.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Calm a hostile, hungry animal to the point it decides not to attack you.
1 Week Cooldown
Integrate with a pack of animals enough that they consider you one of their own.
1 Week Cooldown
Tame an animal to the point of being able to ride it.
1 Week Cooldown
Tame an animal through the process of defeating it in a fight.
1 Week Cooldown
Tame a hostile creature without resorting to the use of food.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Tame a creature loyal to another who has been ordered to attack you in a legitimate scenario.
2 Week Cooldown
Teach someone Animal Handling to the level of Skilled.
2 Week Cooldown
Tame an animal to the point you can convince it to attack on your command.
2 Week Cooldown
Tame a giant creature, e.g. Aklay, Rancor, Krayt Dragon, Mire, Skriton, etc.
2 Week Cooldown
Convince a timid creature to ride into battle with you.
2 Week Cooldown
Feat
Mastery to Extreme Mastery
Tame an animal whose species has never encountered another species before.
5 Week Cooldown
Tame an animal to the point that it pretends to be loyal to another, before betraying them at the moment you order.
5 Week Cooldown
Tame an underwater hostile creature.
5 Week Cooldown
Tame a creature you were hostile to prior to attempting to tame it.
5 Week Cooldown
Tame a creature that exclusively hunts your species.
5 Week Cooldown
Feat
Extreme Mastery to The Mastery
Tame the animal of another player character, stealing its loyalty.
8 Week Cooldown
Teach an animal to use a conventional weapon effectively.
8 Week Cooldown
Tame and train an animal to the point that it must be added to the Tier List (not because you applied for it).
8 Week Cooldown
Calm and tame a biologically-altered hostile creature upon meeting it for the first time in a legitimate scenario.
8 Week Cooldown
Domesticate an entire species.
8 Week Cooldown