The Fast Style
Begun Training to Skilled
Deflect every single blaster bolt back at a training remote while blindfolded.
1 Day Cooldown
Defeat a higher speed NPC by deflecting their blaster bolts back at them.
1 Day Cooldown
Defeat an NPC while dodging every single attack.
1 Day Cooldown
Create a combination using both defensive and offensive moves. It can have at most three critiques from your teacher.
1 Day Cooldown
Use your created combination to win a duel against an equal tiered NPC.
1 Day Cooldown
Feat
Skilled to Proficient
Incorporate a spin into a combination and use it to defeat an NPC.
4 Day Cooldown
When attacked by an NPC, use a tight inner block to parry them before counter attacking and defeating them based on that block.
4 Day Cooldown
After learning the basics of Ataru, incorporate at least 2 specific Ataru concepts into a combination.
4 Day Cooldown
After learning the basics of Soresu, incorporate at least 2 specific Soresu concepts into a combination.
4 Day Cooldown
In a legitimate combat encounter, defeat at least 5 NPCs, they can only be defeated by dodging every attack or by reflecting every attack back at them.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Under the supervision of your teacher, introduce some students to the Fast Style.
1 Week Cooldown
In a combat encounter, defeat an opponent after attacking them from all four directions.
1 Week Cooldown
In a combat encounter against 2 opponents, win without moving your feet, only using rapid defensive moves.
1 Week Cooldown
With only one hand on the blade, defeat 2 opposing NPCs of equal tier, you cannot reinforce your grip on the blade at all, or use your other hand for any purpose.
1 Week Cooldown
Under the supervision of your teacher, introduce some students to the incorporation of Ataru and Soresu concepts in the Fast Style.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Beat an equal tiered faster opponent using the Fast Style in a legitimate combat encounter.
4 Week Cooldown
Defeat a Strong Style user from the Jedi Order in the Universe of Fracture in a duel
4 Week Cooldown
In a duel, defeat an individual with High Proficiency in Ataru who is faster than you, and an individual with Mastery in Soresu. This can be the same individual if they are at least 2 Tier List levels above you
4 Week Cooldown
Teach a student to Proficient in the Fast Style.
4 Week Cooldown
Defeat your teacher using the Fast Style, without them holding back.
4 Week Cooldown
Feat
Mastery to Extreme Mastery
Win a duel using the Fast Style against an equal or higher tiered opponent having at most one foot touching the ground at all times.
6 Week Cooldown
Defeat an Ataru master with the Fast Style, you must outmanoeuvre them while they are moving.
6 Week Cooldown
Defeat a flying enemy by outmanoeuvring them with the Fast Style, you must find a way to never be slower than the enemy either, even when they are using their flying mechanism.
6 Week Cooldown
Train a student to High Proficiency in the Fast Style, They must then hold their own against you for 10 actions without breaking, you must not hold back at all.
6 Week Cooldown
Defeat an equal or higher tiered opponent using the Fast Style. Your saber cannot ignite until the final action.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Seek out Luke Skwalker, Kyle Katarn, or Mara Jade Skywalker, and learn about the creation of the Fast Style, then incorporate that philosophy into your usage of the Fast Style that they have never seen before.
10 Week Cooldown
Having High Proficiency in Ataru, defeat an individual with Extreme Mastery of Soresu using the Fast Style, without using a single defensive move
10 Week Cooldown
Having High Proficiency in Soresu, defeat an individual with Extreme Mastery of Ataru using the Fast Style, without using a single offensive move.
10 Week Cooldown
Using the Fast Style, defeat an opponent with Extreme Mastery or higher in Shien or Soresu. You must use enough attacks that the sheer number of them becomes impossible for them to counter with those defensive forms.
10 Week Cooldown
Defeat an opponent at least 2 Tier List levels higher than yourself using the Fast Style, the opponent must have Extreme Mastery of a saber form.
10 Week Cooldown