Force Rage
If you are looking at this page and planning on learning Rage, no matter what level you are (Extreme Mastery and above ignore this), you need to select an individual character who is at least High 2 or higher. This will be relevant later on but ensure its a character your character is aware of IRP and would have thematic reason to want to fight/surpass.
Begun Training to Skilled
Bask in your worst memories. Actively describing your thought process in detail, reflect on these memories in a way that incites anger. This scenario requires a DM to assess the quality of the thought process.
1 Day Cooldown
Lose your cool in a fight or spar, leading to defeat.
1 Day Cooldown
While attempting a difficult Force-based task, tap into Force Rage successfully in your frustration to boost your Force usage.
1 Day Cooldown
Channel Force Rage in a sparring match, unintentionally seriously harming your opponent in your anger.
1 Day Cooldown
Accidentally enter Force Rage and hurt someone you greatly care about.
1 Day Cooldown
Feat
Skilled to Proficient
After being injured by an opponent in a legitimate combat encounter, use the pain of the blow to fuel your Force Rage and kill them.
4 Day Cooldown
Slip into a deep Force Rage and black-out, while on a populated planet. The relevant DM will describe what occurred during your black-out.
4 Day Cooldown
Tap into Force Rage in order to win a telekinetic struggle or similar clash of Force abilities.
4 Day Cooldown
Defeat an equal-tiered opponent in a duel, using Force Rage for the entire duration.
4 Day Cooldown
In a plot-important legitimate combat encounter, use Force Rage and suffer the after-effects while the encounter is still ongoing.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Slaughter a group of at least twenty competent enemies attacking you at once while using Force Rage.
1 Week Cooldown
Defeat an equal-tiered opponent while suffering physical strain from extended usage of Force Rage.
1 Week Cooldown
Use Force Rage to temporarily power through an injury that would have led to defeat in a legitimate combat encounter.
1 Week Cooldown
Using Force Rage, defeat an opponent with equal base speed in a legitimate combat encounter.
1 Week Cooldown
Attempt to stack Force Rage with another speed/stat multiplier, and experience the consequences in a plot important legitimate combat encounter.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Using Force Rage, defeat an opponent who uses Force Valour at an equal or higher level in a legitimate combat encounter.
5 Week Cooldown
Using Force Rage, ascend past an opponent's Visibility in a legitimate combat encounter.
5 Week Cooldown
Fight against a long series of opponents, tapping into Force Rage strategically to succeed without pushing your body too far.
5 Week Cooldown
In a legitimate combat encounter against an equal-tiered Force User, overpower and defeat them with a Force ability boosted by Force Rage.
5 Week Cooldown
Defeat an opponent with natural Superhuman Strength and Durability in a legitimate combat encounter, using Force Rage during the fight.
5 Week Cooldown
Feat
Mastery to Extreme Mastery
Teach someone in Force Rage to the level of Proficient.
4 Week Cooldown
After defeating a plot-essential opponent who enraged you, keep going despite your victory and kill them. When doing this for your task, you may override any attempts by the DM to keep the character alive post-defeat.
8 Week Cooldown
Using Force Rage to empower a Force Ability, overpower the same technique at a higher skill level from an opponent higher on the Tier List in a legitimate combat encounter.
8 Week Cooldown
Stack Force Rage with another stat/speed multiplier in a legitimate combat scenario, and retain this combo for more than 5 exchanged actions of active combat without passing out. DM's should change the value of exchanged actions based on the amount of stamina a player has (i.e. midichlorian count)
8 Week Cooldown
Defeat the character you selected at the start of your Rage training. Defeat them in a legitimate combat encounter, using Rage to help you do so.
8 Week Cooldown
Feat
Extreme Mastery to The Mastery
State as an action: "I rage", and then defeat a player character within the same sub-tier as yourself (or higher) within 5 actions, using Force Rage.
12 Week Cooldown
Defeat a superior user of the Force in a legitimate combat encounter using nothing but Force Rage and your bare fists.
12 Week Cooldown
Defeat an opponent who exists outside your Keep Up in a legitimate combat encounter, without using Force Rage or any other speed enhancer. And, without using any ability that allows for punching far above weight (i.e. Force Energy, Knights of Prakith, etc)
12 Week Cooldown
Find your most hated enemy, and defeat them in a legitimate combat encounter using Force Rage.
12 Week Cooldown
Kill a character (who has existed for more than six months) who your character cares for to get the final understanding of Force Rage.
12 Week Cooldown