Name: Clan Wren
Background: Clan Wren were originally a familial clan, one who's full origins still lay unknown. However, one of the members of the Clan devised what would later become the Mandalorian Mounted Troopers during the Great Sith War for Clan on Clan conflicts to their at the time House. Due to this, the small Clan gained significant recognition, and would later grow in size to become a proper Vassal.
Later, around 2320 BBY, their House made a plan to colonize the currently uninhabited world of Krownest, as to which Clan Wren would be the first of their members to settle. Clan Wren would swiftly start to build up on the Cold world's temperate latitude. After two centuries, had all the proper infrastructure in place to be lived on, but by then their ties to their house ran cold, and the two feuded over Ownership of the Planet.
The at the time Mand'alor, Mandalore the Binder, sided with Clan Wren due to their efforts being almost entirely their own, severing their connection to the now unknown House, and allowing them to rule over the Planet, though still as vassals to the state of Mandalore.
After this, Clan Wren stayed largely uninvolved in Mandalorian affairs for the next two thousand years, never mobilizing on the clan Scale and just sending squads to fight in wars (until around 38 BBY, anyways).
Now they're lead by Ursa Wren, the Countess of the Planet, whom has allied herself with Caesar following their storied history together as brothers in arms.
Speed: No change in Combat Speed
Abilities:
+2 levels in Blaster Pistols
+2 levels in Mechanical Mind
-2 levels in Weapon Instinct
-1 level n Blaster Rifles
-1 level in Sniper Rifles
Perk: Maybe we're all Jedi!
When fighting on Krownest, members of Clan Wren get +1 level in three abilities of their choice.
Equipment: Dual Westar-35 Blaster Pistols
Weaknesses: Cocky and arrogant fighters. Easily led into a trap where they believe they can succeed in a fight. Always try to best the strongest opponent around.
While creative, members of Clan Wren hesitate and suffer in combat, often losing out to equally skilled opponents given their lack of focus towards combat. As such, one should definetly press as agressive a front as possible, also with as much grandstanding as possible, given there may be a chance the member of Clan Wren is intimidated into not engaging in combat. Ursa Wren is the heart and soul of the Clan, and threats/dangers to her will cause the Clan to falter and potentially fall apart.