Void Walking
Begun Training to Skilled
Navigate the Void through assistance of another being capable of Void Walking in order to understand the mechanics of Void Walking better.
5 Day Cooldown
Successfully create an entry portal for the first time.
5 Day Cooldown
Get caught by a Caretaker.
5 Day Cooldown
Tear a damaging hole in the fabric of reality when attempting to use Void Walking, and experience the consequences.
5 Day Cooldown
Use Void Walk, while keeping your entry portal intact, travel into the Void and back out through your single portal.
5 Day Cooldown
Feat
Skilled to Proficient
Creating an exit portal for the first time, travel to another universe, using Void Walk properly for the first time.
2 Week Cooldown
After using Void Walk, realise you need to learn how to control where your exit portal is.
2 Week Cooldown
Learn how to control where your exit portal ends up.
2 Week Cooldown
Successfully find your way back to your universe of origin, arriving back to the planet you departed from.
2 Week Cooldown
Perform a Void Walk with another individual who cannot accompanying you.
2 Week Cooldown
Feat
Proficient to Highly Proficient
Learn to bypass a Caretaker while Void Walking.
4 Week Cooldown
Acclimatise to the negative effects of Void Walking.
4 Week Cooldown
Transport more than 10 individuals in a single Void Walk, with some being player characters.
4 Week Cooldown
Use Void Walking to win a legitimate combat encounter you would not have otherwise without it.
4 Week Cooldown
Successfully engineer concepts such as time and gravity while Void Walking, adding travel time and what feels like movement to the process.
4 Week Cooldown
Feat
Highly Proficient to Mastery
Successfully use Void Walking without the use of a portal for the first time, for a self-transportation.
7 Week Cooldown
Banish a player character who was wronged you to another universe.
7 Week Cooldown
Successfully use Void Walk to navigate between two points of the same universe.
7 Week Cooldown
Use Void Walking to escape what would have been a PK for your character.
7 Week Cooldown
Successfully use Void Walking on your own spaceship or any vehicle while you are inside it.
7 Week Cooldown
Feat
Mastery to Extreme Mastery
Successfully begin to customise and manipulate your own temporary space within the Void.
10 Week Cooldown
Trap someone into falling between two Void Portals in a legitimate combat encounter.
10 Week Cooldown
Successfully navigate to an object within the Void using Void Walking.
10 Week Cooldown
Use Void Walking to allow the Force to tether with you and others throughout the journey.
10 Week Cooldown
Find a way to permanently keep your space within the Void active, i.e. find a way to keep it permanently Void Walking
10 Week Cooldown
Feat
Extreme Mastery to The Mastery
Successfully use Void Walking at a fast pace, doing so to win a legitimate combat encounter.
15 Week Cooldown
Successfully navigate to a hidden object within the Void using Void Walking.
15 Week Cooldown
Attempt to de-anchor yourself from the Thread while Void Walking.
15 Week Cooldown
Successfully use Void Walking on an extremely large object.
15 Week Cooldown
Reach Nudan Al'Yirru
15 Week Cooldown