Name: Scout-class Clone Trooper
Rank: Private
Tier: Middle 4
Background: Clone scout troopers served as special scouts in the Grand Army of the Republic and were often deployed into situations where reconnaissance was required, without the expectation of combat within the mission. While this does not mean the Scout Troopers were any less efficient, their purpose was entirely different.
Speed: +2 levels to combat speed
Abilities:
+2 levels in Espionage
+1 level in Camouflage
+1 level in Hunting/Tracking
-1 level in Jetpacks
-1 level in Blaster Rifles
-1 level in Throwables
Perk: Grass Grows, Birds Fly, Sun Shines...
Any enemy that the Scout Trooper spots before they themselves are spotted has a -1 ability debuff against the Scout who spotted them.
Equipment: Proficient with DC-15A, EC-17 Hold-out Blaster, and DC-15S Carbine; Binoculars; Map and Survey Equipment; 6 V-1 Thermal Detonators; Utility Belt with: Ammunition, Grappling Hook, Basic Medical Supplies, Multitool
Weaknesses: Engineered to follow orders and can sometimes fail in situations where they must breach protocol or disobey orders. Using this fact, one could place them in situations where they either are forced to breach protocol, or they perform a disastrous action in order to uphold the orders given to them.
The Clone Scout, while not incompetent, could easily be caught off guard given their surveying nature and their focus on stealth. However, they should be engaged from a distance given their higher than average speed.