The Point System
So, what exactly is the Point System?
The Point System is a system in which characters gain progression points for every place they move up on the Tier List, as well as for every ability they get to Proficient or higher.
The system means that characters can naturally grow stronger in particular departments as they gain more strength and skills, in a way that rewards player effort and allows for player progression.
After all, Speed is a high limiting factor for some characters; and prior to this, while possible, it was quite hard to increase one's speed in a way that also felt rewarding. This allows players to break through their ceiling within RP, while also doing so in response to the amount of effort they put in.
What kind of things would be available to claim with Points?
The primary thing to acquire is obviously a speed buff for your character, naturally. But you can also claim high-risk high-reward roulette spins, giving you an increase in any ability (potentially multiple times), with the downside of a potential loss as well.
Depending on how the system goes, other things such as strength and durability increases, unique abilities such as Combat Assimilation and more, will be available.
How will I keep track of all my points?
Not to worry, there will be a spreadsheet of every character at the bottom of this page, publicly available. Your Group Dungeon Master, and mostly myself, will keep an eye on things and track your points for you.
This means you will always know how many points you have available to expend, as well not having to worry of keeping track of them yourself.
Gaining Points
Gaining points will follow the following structure:
Moving up one placement on the Tier List
5 points
Placement changes due to speed-alteration techniques and speed changes do not count
Getting an ability to Proficient
2 points
Getting an ability to Highly Proficient
4 points
Getting an ability to Mastery
6 points
Getting an ability to Extreme Mastery
10 points
Getting an ability to The Mastery
15 points
Getting an ability to The Master
20 points
The Points Store
Points can be expended and used in the following ways:
Holocron Sale
100 points (Individual)
500 points (Group)
Trigger a Holocron Sale for the whole server (Force Users and non-Force Users)
Speed Increase (One Level)
30 points (This value is subject to change with testing)
This purchase allows one to increase their speed
This increases for speeds above Low B:
Low B -> Middle B
40 points
Middle B -> High B
50 points
High B -> Low A
60 points
Low A -> Middle A
70 points
Middle A to High A
80 points
Strength Increase (one sub-tier)
20 points
This purchase allows one to increase their strength by one sub-level
I.e. Low Peak Human to Mid Peak Human
Durability Increase (one sub-tier)
20 points
This purchase allows one to increase their durability by one sub-level
I.e. Low Peak Human to Mid Peak Human
Roulette Spin (with Loss)
10 points
This allows one to spin the roulette, gaining ability upgrades, speed upgrades, or more. But also having the chance of getting nerfed
Genetic Lottery Re-Entry (Force Users only)
5 points
This allows one to re-roll Genetic Lottery acquisitions
Shatterpoint (Force Users only)
Force Replication (Force Users only)
Battle Meditation (Force Users only)
Battle Precognition (Force Users only)
Combat Assimilation
Weapon Instinct
Extraordinary Willpower
Enhanced Senses
Pattern Recognition
The spreadsheet with how many points your character has:
https://docs.google.com/spreadsheets/d/1AueO2c-3bOLfeKJA6ynvOuys9HLVoBRH3CZOMq2Mw9M/edit?usp=sharing