Name: Maris Drii
Rank: Sith Lord
Tier: Low 2
Background: Maris was born on the planet of Ratataki. At a very young age her parents were involved with a skirmish that they unfortunately lost. In exchange for their freedom, they surrendered Maris to be sold into the slave trade.
Upon reaching adolescence, it was discovered that Maris was Force-Sensitive. She was discovered by a Sith overseer who brought her to the Sith Academy. There she worked her way up the ranks despite her background as a slave into a formidable sorcerer and became a Sith Lord in her own right.
Speed: Low C
Abilities: Mastery in Basic Hand-to-Hand Combat, Deception, Manipulation, and Mental Shielding. Highly Proficient in Slicing, Chemistry, Mechanical Mind, and Crafting. Proficient in Soresu.
Notable Force Abilities: Extreme Mastery in Sith Alchemy. Mastery in Sith Sorcery and Mechu Deru. Highly Proficient in Psychometry, Ionise, Telepathy, and Sith Illusions.
Balance = Neutral Fallen. Midichlorian Count = 12,543.
Equipment: Single-Bladed Lightsaber; Basic Slicing Kit; Datapad; Spellbook
Weaknesses: For all intents and purposes of her station and peers, Maris is extremely poor in actual combative scenarios. Engaging her in close quarters combat or lightsaber combat, if one has even comparable speed, is almost a guaranteed win; and blasters will also be effective at high levels and/or volume due to lack of defensive options from the former councillor. Maris’ potential and capabilities comes from preparation and stealth, of which one should attempt to subvert at any possible moment to reduce her effectiveness. However, the modus operandi for dealing with this particular Sith is to simply drag her into a direct combat engagement, as she is likely to fall under those conditions. This, alongside the fact that Maris herself would prefer to not engage in combat as well, means that an aggressive front in said encounter is likely to guarantee victory.
Wiki Page Link: https://tgr-discord-server.fandom.com/wiki/Maris_Drii