Wrist Shields
Begun Training to Skilled
Block a blaster bolt with a wrist shield.
1 Day Cooldown
Use your wrist shield to get from one place over cover to another safely.
1 Day Cooldown
Reach the position an opponent NPC who is actively firing at you using a wrist shield, where you wouldn't have been able to do so without it.
1 Day Cooldown
Successfully activate your wrist shield after a bolt is fired and use it to block.
1 Day Cooldown
Block a blaster bolt intended for an ally using a wrist shield.
1 Day Cooldown
Feat
Skilled to Proficient
Successfully use your wrist shield in a close-quarters fight against an opponent NPC with a melee energy weapon.
4 Day Cooldown
Use dual-wield wrist shields in a combat encounter.
4 Day Cooldown
Successfully find a way to block 2 bolts fired that were fired at your head and legs in the same action, using your wrist shield.
4 Day Cooldown
Successfully block a torrent of flames from an opponent NPC using your wrist shield.
4 Day Cooldown
Deflect a shot with a wrist shield that otherwise would have proved to be serious or nigh-fatal.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Defeat or get past an automatic turret using a wrist shield.
1 Week Cooldown
Successfully use your wrist shield in a close-quarters fight against a player character with a melee energy weapon (non-lightsaber) in a legitimate combat encounter.
1 Week Cooldown
Use your wrist shield to block a blaster bolt from a player character in a legitimate combat encounter, while in mid-air.
1 Week Cooldown
Block a strike from a lightsaber using your wrist shield in a legitimate combat encounter against a player character.
1 Week Cooldown
Redirect one blaster bolt from an opponent NPC to hit another opponent NPC.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Successfully defeat a equal-tiered lightsaber player combatant in a legitimate close-quarters fight, using your wrist shield throughout the battle and nothing else for defence.
2 Week Cooldown
Successfully reach a sniper firing upon you in a legitimate combat encounter, using your wrist shield.
2 Week Cooldown
Redirect a blaster bolt reflected back at you by a lightsaber towards another opponent, NPC or player, in a legitimate combat encounter.
2 Week Cooldown
Teach someone to the level of Skilled in Wrist Shields.
2 Week Cooldown
Redirect a blaster bolt fired from a player character towards the weapon another opponent, NPC or player, is holding to disarm them, all in a legitimate combat encounter.
2 Week Cooldown
Feat
Mastery to Extreme Mastery
Successfully defeat an equal-tiered Force User who uses a Saberstaff or practises Jar'Kai in a legitimate combat encounter, using your wrist shield throughout and nothing else for defence.
5 Week Cooldown
Commission, or design and create, a custom, viable, and unique wrist shield design.
5 Week Cooldown
Successfully block the shot from a blaster cannon using a wrist shield in a legitimate combat encounter, redirecting the kinetic force from the shot into controlled movement.
5 Week Cooldown
Reach the end of a corridor defended by several competent blaster-wielding NPCs using your wrist shield.
5 Week Cooldown
Successfully reach (through non-augmented running) and defeat an equal-tiered opponent in a legitimate combat encounter, who is using a Rotary Blaster Cannon or Chaingun.
5 Week Cooldown
Feat
Extreme Mastery to The Mastery
Successfully defeat a hostile equal-tiered Force User player combatant in a legitimate close-quarters fight; only being able to use the arm that has the wrist shield on it, with the other being completely disabled.
8 Week Cooldown
Defeat a group of 15 competent blaster-wielding NPCs in a legitimate combat encounter, using only a wrist shield that has enough charge to come into contact with 15 bolts, and defeating each NPC through redirecting a blaster bolt; with speed equalised.
8 Week Cooldown
Defeat a higher-tiered player character with an ally in a legitimate combat encounter, by redirecting a bolt fired by your ally into your opponent.
8 Week Cooldown
Successfully defend yourself from several competent blaster wielding foes using your wrist shield, while your hands are bound.
8 Week Cooldown
Successfully block the blaster bolts from an equal tiered competent opponent, be they player or NPC, in a legitimate combat encounter; using the wrist shield on the arm of an unconscious ally.
8 Week Cooldown