Rocket Boots
Begun Training to Skilled
Successfully fly with Rocket Boots.
1 Day Cooldown
Avoid an attack from an NPC opponent using your Rocket Boots.
1 Day Cooldown
Catch up to an escaping NPC using your Rocket Boots.
1 Day Cooldown
Successfully drop a Thermal Detonator onto an NPC opponent while flying above them.
1 Day Cooldown
Board an ally ship in flight using your Rocket Boots.
1 Day Cooldown
Feat
Skilled to Proficient
Use Rocket Boots in combat and do not fall or bend over from gravity during its usage at any point.
4 Day Cooldown
Successfully use your Rocket Boots to launch upwards, before using the thrust to kick an opponent in the face.
4 Day Cooldown
Perform a "double jump" using your Rocket Boots to do so in the middle of a combat encounter.
4 Day Cooldown
Stay in the air for more than 5 actions while in a legitimate combat encounter with an opponent who is attempting to knock you from the air.
4 Day Cooldown
Drop kick an opponent successfully using your Rocket Boots.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Successfully DO A BARREL ROLL in a legitimate combat encounter to avoid an attack.
1 Week Cooldown
Successfully land a single shot on an player character using a Blaster while in the air during a combat encounter.
1 Week Cooldown
Set fire to oil you dropped on a group of enemies with your Rocket Boots.
1 Week Cooldown
Defeat an equal-tiered opponent who uses a Jetpack while using your Rocket Boots.
1 Week Cooldown
Fall over 50 meters. Activate your Rocket Boots successfully less than 2 meters off the ground.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Using your Rocket Boots, perform a somersault in the air to land a powerful kick atop your opponent's head in a legitimate combat encounter.
3 Week Cooldown
Successfully use your Rocket Boots in a legitimate combat encounter against an equal-tiered opponent, doing so while drunk.
3 Week Cooldown
Evade every attack in a legitimate player combat encounter while using Rocket Boots.
3 Week Cooldown
Take out an enemy starfighter, your Rocket Boots facilitating the process.
3 Week Cooldown
Land over ten shots with a Blaster against a player character while using Rocket Boots.
3 Week Cooldown
Feat
Mastery to Extreme Mastery
Defeat an equal-tiered opponent in a legitimate combat encounter while continuously using only one Rocket Boot that works, the other being disabled.
6 Week Cooldown
Defeat an equal-tiered opponent using your Rocket Boots continuously in a legitimate combat encounter, doing so in an environment with a constant radically shifting gravity.
6 Week Cooldown
Use your Rocket Boots while performing Hand-to-Hand combat to increase the force of your kicks, doing so to win a legitimate combat encounter against an equal-tiered opponent.
6 Week Cooldown
Do not miss a single shot against a player character of equal or higher speed while using Rocket Boots.
6 Week Cooldown
Defeat a character who can fly in a Hand-to-Hand Combat fight while using your Rocket Boots, with equalised speed and Hand-to-Hand skills.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Teach a creature with 4 legs or more to successfully use Rocket Boots.
9 Week Cooldown
Defeat an equal-tiered opponent from the air in a legitimate combat encounter, while your Rocket Boots have been tied together.
9 Week Cooldown
Win a legitimate combat encounter with a player character of an equal sub-tier, with the finishing blow involving your Rocket Boots. However, the Rocket Boots only have enough fuel to be used for 3 actions.
9 Week Cooldown
Successfully escape from a contingent of 10 enemy fighters using nothing but Rocket Boots during a legitimate encounter.
9 Week Cooldown
Wear your Rocket Boots on your hands, and hit another player character with a weapon held between your feet.
9 Week Cooldown