Shield Combat
Begun Training to Skilled
Block an attack using a shield.
1 Day Cooldown
Block an incoming projectile using your shield.
1 Day Cooldown
Draw a melee weapon attached to the inside of your shield, and use it in combat.
1 Day Cooldown
Knock someone to the ground in combat using a strike from your shield.
1 Day Cooldown
Block an attack with your shield, and using the opening, exploit the opening by attacking your opponent with the weapon in your other hand.
1 Day Cooldown
Feat
Skilled to Proficient
Advance on an enemy position through blocking with your shield, that you otherwise wouldn't have been able to do without it.
4 Day Cooldown
Block a blaster bolt that would have caused, at minimum, an injury using your shield.
4 Day Cooldown
Knock an opponent off a high place using a bash/strike from your shield.
4 Day Cooldown
Shield bash someone during their attack against your person to stagger them and put them on the back foot, before going on the aggressive.
4 Day Cooldown
Defeat an opponent in a legitimate combat encounter using and holding nothing but a shield.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Deflect a grenade away using your shield, saving your own or someone's life in the process.
1 Week Cooldown
Use your shield to lock an attacker's wield arm in place, before going for the kill/final hit.
1 Week Cooldown
Use your shield to block a strike from a second attacker while being able to keep attacking the primary attacker in a legitimate combat encounter.
1 Week Cooldown
Form an advancing shield wall with other users of Shield Combat or Riot Shields to encroach on an enemy position.
1 Week Cooldown
Block a strike with your shield that would have otherwise caused serious injury.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Defeat an equal-tiered player character in a legitimate combat encounter using Shield Combat.
2 Week Cooldown
Throw a punch with your shield arm, using the pointed/forward end of your shield to cause more damage to a player opponent.
2 Week Cooldown
Use your shield to hide something that will later win you the legitimate combat encounter.
2 Week Cooldown
Teach someone Shield Combat to the level of Skilled.
2 Week Cooldown
Use your shield to deflect or hinder the strike from a lightsaber that would have otherwise caused grievous injury or death.
2 Week Cooldown
Feat
Mastery to Extreme Mastery
Throw your shield at a player character in a legitimate combat encounter, knocking them down in the process.
5 Week Cooldown
Use your shield to deflect or hinder a Force-based attack that would have otherwise caused injury or death.
5 Week Cooldown
Be caught in an explosion and survive through use of your shield.
5 Week Cooldown
Send an ally to a higher position or vantage point through launching them upwards after they step on your shield, doing so as a combo in the middle of a legitimate combat encounter.
5 Week Cooldown
Kill an opponent through using a shield bash alone, without using an enhanced strength.
5 Week Cooldown
Feat
Extreme Mastery to The Mastery
Break the bones of the striking arm from an attacker by blocking with your shield.
8 Week Cooldown
Successfully incorporate your shield into one of your Hand-to-Hand Combat styles, and do so to defeat an equal-tiered player opponent in a legitimate combat encounter.
8 Week Cooldown
Use your shield to surf down a surface and escape from a situation you otherwise would not have been able to escape from.
8 Week Cooldown
Craft, or commission, your own custom shield with a unique design and material.
8 Week Cooldown
Block a legitimate strike from a Tier 0 successfully using your shield.
8 Week Cooldown