Leader Ability: Emergency Funds (1 Week Cooldown)
Tech 1
At Tech 1, this ability can be used to provide an additional 5% of the total credit count, or diplomacy point count.
Tech 3
At Tech 3, this ability can be used to provide an additional 10% of the total credit count, or diplomacy point count.
Tech 5
At Tech 5, this ability can be used to provide an additional 20% of the total credit count, or diplomacy point count.