Force Body
Begun Training to Skilled
Attempt to use Force Body and immediately damage your body upon doing so.
1 Day Cooldown
Attempt to use Force Body to win a battle of attrition. Fail or succeed. But attempt regardless.
1 Day Cooldown
Attempt to use Force Body in a combat encounter to keep going, and fail.
1 Day Cooldown
Fail to sustain your connection to the Force in a legitimate combat encounter after using Force Body.
1 Day Cooldown
Lose someone important to you because you were unable to keep fighting in a plot important combat scenario.
1 Day Cooldown
Feat
Skilled to Proficient
Survive an explosion through use of Force Body.
4 Day Cooldown
Using Force Body, take a hit meant for an ally.
4 Day Cooldown
Use Force Body to fight off sleep deprivation for 3 days, over at least 3 RP sessions. Describe the entire process through either conversation or internal monologue. This scenario requires a DM to assess the quality of the RP.
4 Day Cooldown
Survive a blaster wound through use of Force Body in a legitimate combat encounter.
4 Day Cooldown
Lose to someone with Extraordinary Willpower despite using Force Body, and learn the difference between physically being able to continue, and mentally being able to continue; commenting on the latter's greater strength. A DM is required to assess the quality of the RP.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Power through a series of injuries classified as "Moderate" through use of Force Body to defeat an opponent of equal tier in a legitimate combat encounter.
1 Week Cooldown
Nearly die. Keep yourself alive with Force Body until you can be discovered by an ally.
1 Day Cooldown
Survive a lightsaber wound through use of Force Body.
1 Week Cooldown
Get up once despite being confirmed defeated/yeeted/any equivalent by the Dungeon Master and continue fighting in the legitimate combat encounter.
1 Week Cooldown
Defeat a plot important opponent who thought you defeated by getting back up with Force Body.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Prevent yourself from being severed from the Force using Force Body.
5 Week Cooldown
Defeat an opponent in a higher bracket of durability in a legitimate combat encounter, using Force Body to prove that perhaps endurance is better than durability.
5 Week Cooldown
Continue to fight against an equal-tiered opponent and, despite receiving wounds classified in the Serious category, defeat them in a legitimate combat encounter; all through the use of Force Body.
5 Week Cooldown
Get up twice despite being confirmed defeated/yeeted/any equivalent by the Dungeon Master and continue fighting in the legitimate combat encounter.
5 Week Cooldown
Use Force Body to use a Force Ability far beyond what your stamina is capable of to win a legitimate combat encounter.
5 Week Cooldown
Feat
Mastery to Extreme Mastery
Survive a ship crash or extreme fall using Force Body.
7 Week Cooldown
Against a plot vital opponent or player character (of equal or greater strength), use Force Body to put everything you have into one final attack, allowing you to win the legitimate combat encounter.
7 Week Cooldown
Survive what would have been a possible PK through use of Force Body.
2 Week Cooldown
Fight a player character two entire tiers higher than you in a legitimate combat encounter. Keep getting back up, no matter what, through use of Force Body. Do not fall to the ground permanently until the combat encounter's end.
7 Week Cooldown
Continue to fight against an equal-tiered opponent despite receiving nigh-fatal damage to your brain, powering through with Force Body and winning the legitimate combat encounter.
3 Week Cooldown
Feat
Extreme Mastery to The Mastery
Turn on Doom Music. Enter an enemy area that is dangerous enough that attacking could mean your death. Activate Force Body. And be the only one to emerge in this legitimate scenario.
8 Week Cooldown
Power through the attack of a Tier 0 in a legitimate combat encounter, using Force Body.
12 Week Cooldown
While on your last legs, survive a legitimate "Last Survivor" situation using nothing but Force Body and Hand-to-Hand Combat; all against a large opposition force.
12 Week Cooldown
Survive an encounter with an entity beyond the Tier List, using Force Body.
6 Week Cooldown
Outright defy a PK through use of Force Body.
4 Week Cooldown