Trandoshan Hand-to-Hand Combat
Begun Training to Skilled
Grab an opponent by the neck and throw them into the ground.
1 Day Cooldown
Fail to pick up an opponent in an attempt to throw them, causing you to get your shit kicked in.
1 Day Cooldown
Fail to let the Wookiee win. Get the shit beaten out of you.
1 Day Cooldown
Be outclassed in an attempt to use Trandoshan Hand-to-Hand Combat by someone at least two Speed levels faster than you.
1 Day Cooldown
Escape a grapple using Trandoshan Hand-to-Hand Combat.
1 Day Cooldown
Feat
Skilled to Proficient
Wind an opponent through a blow to their stomach, before shooting them in the face.
4 Day Cooldown
Compare notes with someone who practises Zakuul Hand-to-Hand Combat.
4 Day Cooldown
Defeat an equal-tiered opponent through a neck grapple.
4 Day Cooldown
Defeat an opponent of much greater physical stature than yourself using Trandoshan Hand-to-Hand Combat.
4 Day Cooldown
Defeat someone with Beyond Peak Human Strength in a legitimate combat encounter using Trandoshan Hand-to-Hand Combat.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Knock another player character out through a blow to their stomach in a legitimate combat encounter.
1 Week Cooldown
Throw an opponent into an environmental hazard in a legitimate combat encounter.
1 Week Cooldown
Defeat a Wookiee using Trandoshan Hand-to-Hand Combat in a legitimate combat encounter.
1 Week Cooldown
Defeat a user of Way of the Rancor who is at Highly Proficient in the style or higher in a legitimate combat scenario.
1 Week Cooldown
In a legitimate combat scenario, escape from the grip of a Wookiee or similarly strong opponent who is trying to tear off your limbs.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Kill an enraged Wookiee through using Trandoshan Hand-to-Hand Combat alone.
3 Week Cooldown
Teach someone Trandoshan Hand-to-Hand Combat to the level of Skilled.
3 Week Cooldown
Eat a hit by a physically stronger enemy in a legitimate combat encounter, before knocking them out in your counterattack.
3 Week Cooldown
Visit what is left of Trandosha, and find any books/scripts remaining about Trandoshan Hand-to-Hand Combat.
3 Week Cooldown
Defeat an enemy an entire speed tier faster than you in a legitimate combat encounter, using Trandoshan Hand-to-Hand Combat.
3 Week Cooldown
Feat
Mastery to Extreme Mastery
Throw a player character into an extremely dangerous environmental hazard during a legitimate combat encounter using Trandoshan Hand-to-Hand Combat.
6 Week Cooldown
Escape the grip of three equal-tiered individuals against you using Trandoshan Hand-to-Hand Combat, without a strength advantage.
6 Week Cooldown
Escape the clutch of a Mastery-level Force Grip using Trandoshan Hand-to-Hand Combat in a legitimate combat scenario.
6 Week Cooldown
Defeat a pack of Wookiees on your own using Trandoshan Hand-to-Hand Combat in a legitimate combat encounter.
6 Week Cooldown
Take up the belief in the Scorekeeper.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Defeat the strongest Wookiee warrior in the galaxy.
9 Week Cooldown
Defeat a target worth an extreme amount of Jagannath points using Trandoshan Hand-to-Hand Combat.
9 Week Cooldown
With the help of however many remaining Trandoshans you can muster (convincing them you are of equal faith to the Scorekeeper if you are a non-Trandoshan), go on a mass hunt on Kashyyyk. Cause a noticeable dent in their population.
9 Week Cooldown
Reach a point where you are part of the top 3 most Jagannath points in the galaxy.
9 Week Cooldown
Find and defeat the person who ordered the Glassing of Trandosha. Do with them what you will after.
9 Week Cooldown