Sangheili Hand-to-Hand Combat
Begun Training to Skilled
Be struck by a blow you left yourself open to while going for a strike.
1 Day Cooldown
Knock over a heavy, secured training dummy with a punch.
1 Day Cooldown
Knock an opponent to the side, or disorient them, using a power hit.
1 Day Cooldown
Slam an opponent NPC to the ground.
1 Day Cooldown
Successfully grab an opponent NPC by the neck, using that move to carry you to victory.
1 Day Cooldown
Feat
Skilled to Proficient
Successfully chokeslam an opponent NPC.
4 Day Cooldown
Defeat an opponent NPC wielding a Martial Weapon, using Sangheili Hand-to-Hand Combat.
4 Day Cooldown
Be struck by a blow you left yourself open to while going for a strike, successfully ignoring it and landing the blow anyway.
4 Day Cooldown
Defeat an opponent NPC by throwing them into a wall.
4 Day Cooldown
Strike two opponent NPCs with a single sweeping blow.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Defeat an opponent by choke slamming them in a legitimate combat encounter.
1 Week Cooldown
Tank a punch from an opponent and strike them in turn in a legitimate combat encounter.
1 Week Cooldown
Force an opponent to yield by grabbing them by the neck and lifting them in a legitimate combat encounter.
1 Week Cooldown
Leap onto an opponent, using your momentum to deliver an exceptionally powerful blow and defeat them in a legitimate combat encounter.
1 Week Cooldown
Defeat an equal-tiered opponent after breaking one of their limbs with Sangheili Hand-to-Hand Combat, in a legitimate combat encounter.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Defeat an equal-tiered opponent using only Sangheili Hand-to-Hand Combat while on a boat or floating platform in a legitimate combat encounter, without leaving the boat or platform.
3 Week Cooldown
Defeat an equal-tiered opponent who uses an Energy Sword or lightsaber at Highly Proficient or greater in a legitimate combat encounter, while unarmed.
3 Week Cooldown
Knock a player character unconscious with a single powerful blow in a legitimate combat encounter.
3 Week Cooldown
Defeat an equal-tiered opponent by slamming them into an environmental hazard (such as a continuous energy beam or a spike) with Sangheili Hand-to-Hand Combat in a legitimate combat encounter.
3 Week Cooldown
Defeat an equal-tiered opponent who has higher strength than you in a legitimate combat scenario, using Sangheili Hand-to-Hand Combat.
3 Week Cooldown
Feat
Mastery to Extreme Mastery
Teach someone to Proficient in Sangheili Hand-to-Hand Combat.
6 Week Cooldown
Destroy an armoured vehicle using only Sangheili Hand-to-Hand Combat in a legitimate combat encounter.
6 Week Cooldown
Defeat an opponent with at least Highly Proficient in Energy Shields using only Sangheili Hand-to-Hand Combat in a legitimate combat encounter.
6 Week Cooldown
Kill a Jiralhanae Chieftain using Sangheili Hand-to-Hand Combat.
6 Week Cooldown
Defeat an equal-tiered practitioner of Way of the Rancor, Temple Hand-to-Hand Combat, or another hand-to-hand style with a focus on throwing in a legitimate combat encounter.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Defeat an opponent with Extreme Mastery or higher in Stealth Generators using Sangheili Hand-to-Hand Combat in a legitimate combat encounter, without the use of any sensing abilities or technology to detect them.
9 Week Cooldown
Defeat a giant creature; e.g. Aklay, Rancor, Krayt Dragon, Mire, Skriton, etc; while unarmed.
9 Week Cooldown
Face a large unit of enemies while unarmed. Defeat all of them using only Sangheili Hand-to-Hand Combat.
9 Week Cooldown
Defeat an opponent with The Mastery in Energy Shields and a sufficiently powerful energy shield in a legitimate combat encounter using only Sangheili Hand-to-Hand Combat.
9 Week Cooldown
Visit Sanghelios and earn the respect of the leader of a Sangheili Keep by your skill in Sangheili Hand-to-Hand Combat.
9 Week Cooldown