Temple Sabre Combat
Begun Training to Skilled
Defeat an opponent NPC through attacking one of the target zones.
1 Day Cooldown
Destroy 10 dummies within three actions, only using Temple Sabre kata (movement exercises).
1 Day Cooldown
Successfully parry the attack of an opponent NPC using your sword.
1 Day Cooldown
Accidentally harm someone you did not mean to harm while using Temple Sabre Combat.
1 Day Cooldown
Successfully defeat an equal-tiered NPC in a melee duel using a Temple Sabre kata.
1 Day Cooldown
Feat
Skilled to Proficient
Defeat an opponent NPC in a legitimate combat encounter, only after having struck them in each of their target zones, the final blow aiming to kill or finally immobilise.
4 Day Cooldown
Practise up to 4 Temple Sabre kata (movement exercises), and do so in front of a teacher to the point there is a maximum of one critique to your form.
4 Day Cooldown
Defeat an opponent NPC in a duel without taking a single step backwards or to the side, only forwards.
4 Day Cooldown
Swing at an opponent with full force, and only immobilise them, do not kill them.
4 Day Cooldown
Successfully defeat an opponent NPC using Temple Sabre Combat, without damaging them in any way.
4 Day Cooldown
Feat
Proficient to Highly Proficient
End a legitimate combat encounter within 3 actions of it starting.
1 Week Cooldown
Defeat an opponent of equal skill in Mandalorian Sabre Combat with no Force Amplifications.
1 Week Cooldown
Take part in a ceremony at the Jedi Temple, having been called upon due to your knowledge of Temple Sabre Combat.
1 Week Cooldown
Aim a powered swing towards an opponent's neck without killing them in a legitimate combat encounter.
1 Week Cooldown
Be called upon by a Shii-Cho instructor to help out with a youngling lesson, helping instruct them why Temple Sabre Combat is merely ceremonial.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Defeat a Force User of equal tier in a legitimate combat encounter, using Temple Sabre Combat
4 Week Cooldown
Defeat a Sith in the same tier using Temple Sabre Combat in a legitimate combat encounter.
4 Week Cooldown
Using Temple Sabre Combat, defeat an equally skilled user of an agressive style of swordsmanship.
4 Week Cooldown
Defeat a Rakatan using Temple Sabre Combat.
4 Week Cooldown
Defeat an equal-tiered opponent in a legitimate combat encounter without having the flow of your combat interrupted at any point.
4 Week Cooldown
Feat
Mastery to Extreme Mastery
Defeat a hoard of 100+ competent enemies with Temple Sabre Combat, without killing a single one, without the use of a speed advantage.
6 Week Cooldown
Use Temple Sabre Combat and Shii-Cho at the same time in a legitimate combat encounter, dual-wielding a lightsaber and a sword.
6 Week Cooldown
Defeat an equally skilled user of Rakatan Force Saber Combat, or a user of any form of Proto Saber; using Temple Sabre Combat.
6 Week Cooldown
Defeat a member of the Jedi Council using Temple Sabre Combat.
6 Week Cooldown
Defeat an equally skilled user of Makashi in a legitimate combat encounter, using Temple Sabre Combat; with a sword that can resist Lightsabers.
6 Week Cooldown
Feat
Extreme Mastery to The Mastery
Within a legitimate combat encounter, fight a Sith in your tier bracket and win by disarming them and placing your blade to their neck in a single stroke.
10 Week Cooldown
Teach someone Temple Sabre Combat to the level of Highly Proficient.
1 Day Cooldown
Parry the attack of a Tier 0 using Temple Sabre Combat in a legitimate combat encounter.
10 Week Cooldown
Defeat a member/former member of the Dark Council using Temple Sabre Combat in a legitimate combat encounter.
10 Week Cooldown
Defeat an equally skilled user of Shii Cho in a legitimate combat encounter, using Temple Sabre Combat; with a sword that cannot resist Lightsabers.
10 Week Cooldown