Mandalorian Protector Hand-to-Hand Combat
Begun Training to Skilled
Get the shit beaten out of you every day for a minimum of 8 hours, for a minimum of a week.
2 Day Cooldown
Tank a punch, eliminating its momentum and not being physically moved.
2 Day Cooldown
Tank several punches from up to three people at the same time, and remain standing at the end without even being moved or flinching.
2 Day Cooldown
Perform the Protector Ritual under the Sun Lens.
2 Day Cooldown
Manage to harden your muscles for the first time.
2 Day Cooldown
Feat
Skilled to Proficient
Block a strike used a hardened limb and manage to counter attack from that.
5 Day Cooldown
Catch an opponents strike with a hardened palm, then headbutt them as they flinch
5 Day Cooldown
Dent or break a melee weapon used on you using Protector Hand-to-Hand Combat.
5 Day Cooldown
Do not get damaged from a hail of slugs using Protector Hand-to-Hand Combat.
5 Day Cooldown
Tank the punch of Superhuman strength using your Protector Hand-to-Hand Combat.
5 Day Cooldown
Feat
Proficient to Highly Proficient
Tank the shot from a blaster weapon using Protector Hand-to-Hand Combat.
1 Week Cooldown
Use Protector Hand-to-Hand Combat to save a player character from a PK.
1 Week Cooldown
Keep a fleeing Tier 1 or higher Force User in place via Protector Hand-to-Hand until someone else can subdue them.
1 Week Cooldown
Prevent yourself from being kidnapped by comically using Protector Hand-to-Hand Combat.
1 Week Cooldown
Survive an extreme fall using Protector Hand-to-Hand Combat.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Break the hand of a Superhuman strength individual via them punching you.
5 Week Cooldown
Tank shots from a Blaster Cannon using Protector Hand-to-Hand Combat.
5 Week Cooldown
Tank a Force-enhanced strike from a Jedi or Sith, and flip the narrative on them afterwards in a legitimate combat scenario, beating the everloving shit out of them.
5 Week Cooldown
Tank the explosion of a grenade using Protector Hand-to-Hand Combat.
5 Week Cooldown
Having reached this stage of Protector Hand-to-Hand Combat, hang up your Beskar armour for the last time, and claim the Protector set.
5 Week Cooldown
Feat
Mastery to Extreme Mastery
Hit someone with a Hardened strike by using Protector Hand-to-Hand Combat after you throw your punch, using the "flow" technique to do so.
7 Week Cooldown
Perform three continuous strikes, applying Mandalorian Protector Hand-to-Hand Combat to each one, using the "flow" technique to do so.
7 Week Cooldown
Perform a series of cartwheels, using the "flow" technique to apply Hardening to each one, to devastating effect.
7 Week Cooldown
Kill someone with a single Hardened punch.
7 Week Cooldown
Defeat an equally skilled practitioner in a fluid Hand-to-Hand combat style in a legitimate combat scenario by applying the "flow" technique, to the point it looks like you can move while Hardened.
7 Week Cooldown
Feat
Extreme Mastery to The Mastery
Move while Hardened for the first time.
10 Week Cooldown
Sync Mandalorian Protector Hand-to-Hand Combat with another Hand-to-Hand combat style to devastating effect.
10 Week Cooldown
Tank the strike of someone with Extreme Strength using Protector Hand-to-Hand Combat.
10 Week Cooldown
Defeat a creature made of metal using Mandalorian Protector Hand-to-Hand Combat.
10 Week Cooldown
Break dance while being Hardened by Mandalorian Protector Hand-to-Hand Combat.
10 Week Cooldown