Name: Commando Sniper
Rank: Private
Tier: High 3
Background: Clone Commandos, also known as Republic Commandos, were elite clone troopers of the Grand Army of the Republic. Cloned from the genetic template of the famous Mandalorian bounty hunter Jango Fett, clones selected for the commando program were trained by Mandalorian drill sergeants that were recruited by Fett himself to train them to become the deadliest soldiers in the Clone Army. Often working in Squads of four, clone commandos were assigned to carry out special operations that the average clone trooper couldn't handle. These missions included covert infiltration, sabotage, demolition and assassination, all of which were standard tasks for the clone commandos.
The Commando Snipers were the long-range member of the squad, backing up their brothers from afar and ensuring the success of the mission from a distance. The Sniper could be relied on in a pinch to eliminate fleeing targets and remove enemies who were causing the squad trouble.
Speed: +2 levels in Visibility
Abilities:
+1 level in Sniper Rifles.
+1 level in Hunting/Tracking.
-1 level in Mandalorian Sabre Combat
-1 level in Mandalorian Hand-to-Hand Combat
Equipment: Mastery in Sniper Configuration of the DC-17M; Highly Proficient in all other DC-17M Configurations; DC-15s Sidearm Blaster Pistol; MK 3 Katarn Armour; Knuckle Plate Vibroblade; 2 Thermal Detonators, 2 EMP Grenades; 2 Flashbang Grenades; 2 Smoke Grenades; Utility Belt with: Ammunition, Grappling Hook, Basic Medical Supplies, Explosive Charges, Thermal Tape, EMP Stylus, Circuit Disruptors, Multitool
Weaknesses: The Commando Armour sacrifices agility for durability, and thus this burden can be exploited by an agile or fast opponent. The time it takes to swap the DC-17m attachment leaves any commando vulnerable to attack. Applying an electric shock or Mechu Deru to their vibroblade could short it out and electrocute them. Commandos function in squads. Inhibiting squad cohesion via an external method such as mind control or standard squad cohesion will ruin each and every single one, thus significantly reducing their combat efficiency. A commando is a specific tool for a purpose. Forcing a commando outside that purpose will render them less effective.
The Sniper is used to fighting from a distance, and while capable of fighting up close, it is definitely outside their combat comfort zone and one should attempt to attack through such a range. Furthermore, it may be that the Sniper is separated from their squad via distance, and as such, they can be picked off easier without the assistance from the rest of their squadmates.