Name: Spark
Rank: Assassin Droid
Tier: High 2
Background: HK-415/51 Spark is a heavily modified HK-51 model who is the latest in a long line of Hunter Killer units sporting the same numbers. With the death of Cinder and the erasure of HK-01, Spark rose from the ashes with a new purpose and significantly less psychological issues than his predecessors. While relatively new to the game compared to many of his fellow Hunter Killers, he has the experience of his ancestors on his side, and with him undergoing upgrades at the hands of HK-47 and the Chiss, he is very prepared to undergo future missions with the rest of Crusader Defence.
Currently, Spark has relinquished his Chiss-made weapons and sought experiences in the wider galaxy, to improve himself and live as an individual. This led to him undergoing a series of bounties, up until one brought him to a crash landing at the small settlement of Rambler's Reach on Koboh.
Speed: Middle B Visibility | Middle B in Combined Form | High C Combat Speed | High D Combat Speed when using Predictive Software
Abilities: Advanced Predictive Software. Beyond Peak Human Strength. Superhuman Durability. Extreme Mastery in Disruptors, Slicing, Energy Shields, and Sniper Rifles. Mastery in All Other Weapon Types, Chiss Sabre Combat, Deception, Explosives, Mechanical Mind, and Hunting/Tracking. Highly Proficient in Chiss Hand-to-Hand Combat, Throwables, Crafting, Chemistry, Stealth Generators, Traps, Espionage, and Camouflage. Proficient in Ground Vehicles, Espionage, Projectors, Jetpacks, Survival Skills, Manipulation, and Treatment and Aid.
Equipment: SEK-21 Handwarmers; Mark-3 Temporal Resonance Compass; EMP Radial Wave Reversal; Extreme Mastery with LPA-1 "Organ Shuffler"; Customized Droid Assassin Rifle; Twin AG-5 Heavy Blaster Pistols; Chiss Sabre; Thermal Detonators; Disruptor Grade Explosives; Stealth Field Generator; Interchangeable Weapon Mounts; Vibroknife; Self Destruct System; Integrated Energy Shields; Auto-Repair Systems; EMP Hardened Shell; ALICE Shard
Weaknesses: Spark is very protective of people. Not just his own friends or comrades, he will do all he can to protect those around him that he believes need it, in an attempt to live up to what he believes to be Blaze's and Cinder's memory. On a similar note, he has a slight obsession with living up to the standards he believes are imposed upon him by Blaze and Cinder, mostly through the example both set. Spark is only EMP resistant, and while the EMP Reversal Wave tech automatically stops EMPs from hurting him at all, he will not use it if the radial wave would hurt any allies nearby him, thus allowing one to disable him via EMP. The Mark-3 Temporal Resonance Compass reduces Spark’s processing power greatly, but the trade-off is perhaps worth it. Though it can only be done on one person at a time, Spark’s ability to predict the future is nigh-absolute.
Wiki Page Link: https://the-galactic-republic.fandom.com/wiki/Spark_(RP)