Survival Skills
Begun Training to Skilled
Skin an animal.
1 Day Cooldown
Create a campfire that does not cause the surrounding area to ignite.
1 Day Cooldown
Ration your supplies correctly and efficiently.
1 Day Cooldown
Find a clean source of water.
1 Day Cooldown
Create a shelter.
1 Day Cooldown
Feat
Skilled to Proficient
Correctly identify a poisonous species of plant.
4 Day Cooldown
Find a way to signal your position to allies while lost in the wilderness.
4 Day Cooldown
Defeat a predator animal using things crafted from resources in the jungle, or through Hand-to-Hand combat.
4 Day Cooldown
Survive in the wilderness for a week without any assistance.
4 Day Cooldown
Climb the tallest tree you can find and use the sights seen to navigate out of the wilderness.
4 Day Cooldown
Feat
Proficient to Highly Proficient
Be accepted by and learn the ways of a primitive, native lifeform.
1 Week Cooldown
Survive for over a week in the mountains with extremely limited supplies.
1 Week Cooldown
Survive for over a week in the desert with extremely limited supplies.
1 Week Cooldown
Survive for over a week in the jungle with extremely limited supplies.
1 Week Cooldown
Survive for over a week on an ice world with extremely limited supplies.
1 Week Cooldown
Feat
Highly Proficient to Mastery
Create an actual liveable home in the wilderness, in what would resemble a normal structure.
2 Week Cooldown
Correctly navigate your way across a landscape without the use of navigation equipment.
2 Week Cooldown
Teach someone Survival Skills to the level of Skilled.
2 Week Cooldown
Survive an environment for over four days with limited supplies, which also has consistent extreme weather.
2 Week Cooldown
Cook an animal you have never heard of or seen before.
2 Week Cooldown
Feat
Mastery to Extreme Mastery
Keep a panicked, useless civilian alive in a hostile environment for over a week.
5 Week Cooldown
Survive in an environment with hostile, intelligent lifeforms for 2 weeks.
5 Week Cooldown
Survive a hostile environment for over 4 days while harbouring a moderate-level injury.
5 Week Cooldown
Enter a hostile environment while being mass-hunted by a faction or group, and survive for 2 weeks before backup can arrive.
5 Week Cooldown
Survive in the nest of one of the following creatures for over a week while they are hostile, without killing any of those creatures: Aklay, Rancor, Krayt Dragon, Mire, or Skriton.
5 Week Cooldown
Feat
Extreme Mastery to The Mastery
Survive for over a month on one of the following planets, with no supplies or weapons or equipment or access to the Force: Felucia, Kashyyyk's surface, Myrkr or Harpeet VII (Source).
6 Week Cooldown
Get dropped off and marooned on a random planet with no food, no water, no communications, no weapons, and no equipment; find a way off that planet.
8 Week Cooldown
Survive a planet's extinction-level event while remaining on the planet itself.
8 Week Cooldown
Survive a hostile environment for a week while being unable to see or hear in any way, and without using the Force to supplement the lost senses in any way.
8 Week Cooldown
Experience and survive a ship crash on a hostile, unknown planet, and while attempting to track down survivors: ensure the ship does not explode, survive, attempt to restore communications, learn more about the unknown planet, document your findings, and escape.
8 Week Cooldown