Name: Standard Bounty Hunter
Rank: Bounty Hunter
Tier: Middle 4
Background: Bounty hunters primarily worked to capture or kill fugitives and others with a bounty on their head. As mercenaries, they were also known to do other jobs for the right price, including the protection of clients. The most infamous bounty hunters were clever, resourceful, and relentless, making them very dangerous to those with wealthy enemies.
As a profession, bounty hunting was organized and regulated by various guilds, such as the Bounty Hunters' Guild. Bounty hunters occasionally formed partnerships, though partnering with a fellow bounty hunter could be very dangerous business, as they typically valued their personal gain—and survival—above that of their companions. Despite their political neutrality and independence, many bounty hunters were effective "Jedi killers", which made their services desirable to the factions such as the Confederacy. There were often rivalries between bounty hunters and smugglers serving the same clients.
The Bounty Hunting Guild was later absorbed in the Galactic Syndicate.
Speed: High H Combat Speed
Abilities: Highly Proficient in Hunting/Tracking. Proficient in Deception, Blaster Pistols, Survival Skills, and Slicing. Skilled in Projectors, Street Hand-to-Hand, and Throwables.
Perk: In It For The Money
The Bounty Hunter gets an extra 5 million credits if they successfully capture or kill their target (must be another player character)
Equipment: DL-44; Leather Armour; Grappling Hook; 3 Thermal Detonators.
Weaknesses: Bounty Hunters follow one thing and one thing alone; and that is the power of the golden credit. Their loyalty is loose, so loose that if you outbid their buyer, you suddenly have an ally. Furthermore, it is easy to create chaos in their ranks if they are working together, with a skilled manipulator able to convince them that it would be in their best interests to do so.
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